Sonic related? Not quite, but if you’re looking to play Unleashed or Generations on your Xbox One, you’ll have to get it digitally. If not, keep your 360 available.
The lack of backwards compatibility for the PS4 and Xbox One sucks, but let’s be real: both consoles would’ve been more expensive as a result in order to make a profit. This doesn’t apply to the Wii U, but that’s Nintendo for you.
So, heed this warning: the Xbox One is NOT backwards compatible, and nothing will change that. Period. ~ Ryan
Technique: Homing Attack
User: Sonic the Hedgehog
Description: While airborne in spinball form, Sonic can burst forward in a sudden jolt of speed in a linear path enveloped in a blue aura, and when an enemy or object is near, the jump can be used to home right into the nearby enemy or object with extreme impact power.
Game of Origin: Sonic Adventure (Sega Dreamcast)
YOOOO Another interview with Horii and Okunari now about 3D SONIC THE HEDGEHOG: http://www.siliconera.com/2013/12/03/emulating-megadrive-3ds-isnt-easy-enter-3d-sonic-hedgehog
- To figure out how to implement Spin Dashing in Sonic 1, they got the original source code from Sonic Jam. But they couldn’t see where the code was, so they asked Takashi Iizuka, current producer of Sonic at Sega, if they could contact the original development team members and ask them how they did it. Turned out it was Yuji Naka himself who programmed it in, so they emailed him over at Prope and he gave them some hot protips on how to implement it.
- Also, instead of just making a hack of Sonic to make it 3d, M2 decided to make a fictional improved Mega Drive architecture that they could theoretically make more roms for and just pop in and it’d work like a regular console. HENCEFORTH DUBBED THE GIGA DRIVE
BEHOLD THE GIGA DRIVE’S HOLY SPECS:GigaDrive (aka Super MegaDrive) Specs, Draft v1.0.
In a fictional version of the early 1990s where 3D TVs have proliferated, M2 has finalized the specs for an imaginary 3D TV-compatible SEGA game console, the GigaDrive. The 3D MegaDrive, which will subsequently be released by SEGA, will conform to these imaginary hardware specs. While highly unlikely to ever see the light of day, in the off chance that it does, M2 has taken careful consideration to ensure backwards compatibility with MegaDrive cartridges. In this era, once 3D MegaDrive titles popped up, a fair selection of games were released for the GigaDrive.
Hey you!! Why not give SEGA’s new imaginary console a test drive with 3D Sonic?
* Please note the specs below are in draft form. There will be changes in subsequent revisions.
■ The GigaDrive supports backward compatibility with MegaDrive games (Unmodified MDROMs will run normally without modification)
・Expanded VDP register for controlling expanded functionality included
・Expanded VRAM included
・Four extra background layers included
・Z-values can be set for each extra background or raster line
・Every sprite has a Z-value setting.
・VDP and Expanded VDP registers are memory-mapped and accessible
・VRAM and Expanded VRAM are memory-mapped and accessible
* Memory Map
* $c00000 r/w VDP DATA
* $c00002 r/w VDP DATA
* $c00004 r/w VDP STATUS(read)/CTRL(write)
* $c00006 r/w VDP STATUS(read)/CTRL(write)
* $c00100-$c0012f -/w VDP REGS(write only)
* $c00130-$c0015f -/w EXT VDP REGS(write only)
* $c00200-$c0024f r/w VSRAM
* $c00300-$c0030f r/w DIPSW
* $d00000-$d0ffff r/w 64KB VRAM
* $d10000-$d1ffff r/w 64KB EXT VRAM
――Detailed I/O Map spec omitted――
ALL HAIL THE GIGA DRIVE
Pretty damn impressive. I recommend reading the article. ~ Ryan
Blaze the Cat: REAL Character Profile
Name: Blaze (or Princess Blaze if you prefer to be formal)
(If you choose to get technical and perhaps try to exact her particular *breed* of cat, then it would be wise to note her light purple hide lacking of any significant markings, lithe and compact form, and yellow eyes since they resemble the platinum dilute color of the Burmese breed, which in the UK is known as the lilac Burmese breed: lilac is a form of purple.)
Date of Birth: Unknown
Birthplace: The Sol Dimension.
Height: 95 centimeters (3 feet and 1 inch)
Weight: Unconfirmed (“Don’t speak of such a thing”)
(Speculation: Sorry, Blaze, but it’s our job to speak of such things. Tikal has a physique and build that is similar to Blaze’s, not to mention an identical height and age. Tikal’s weight can be estimated at around 24 to 29 kilograms (52.8 to 68.8 pounds), so I imagine Blaze’s weight is fairly similar.)
Ability Type: Speed
i always have this feeling that SEGA have been missing out in blaze’s potential in being a great character.. in sonic rush and rush adventure, SEGA was building up her character and creating future development. it feels as if SEGA have completley forgotten about it. in sonic 06, they ditched…
Blaze has not been the only character to suffer. Tails, Knuckles and the others have been ditched and have not been allowed to grow because Sega and Sonic Team have chosen to focus purely on Sonic, because he is the star. Moreover, the gaming media and gaming world in general no longer care about anyone else. They do not want to play as Sonic’s “shitty, useless friends.” The series is named “Sonic the Hedgehog”, thus, they want Sonic, and him alone.
It’s that simple, sad though it be.
…Because you know, his detractors are so often saying that he’s a flawless goody two-shoes :| Personally I think that’s a load of bull but anyways…
Make use of the negative aspects of his personality that are stated in profiles or fleetingly shown in the games.
The Short Temper
You can bet your buck that the majority of Sonic’s profiles in instruction manuals absolutely love getting across this aspect of his personality. Here’s just a handful that state it.
Geez, that is a pretty prominent personality trait of Sonic’s you’d think. Pity you hardly ever see it in action.
Sonic Adventure, IMO, depicted Sonic as being frequently frustrated which when you think about it makes a lot of sense. How many times does Eggman effortlessly steal the Emeralds that he’s found and is trying to keep away from Chaos? It not just that that makes him irritable; Forced into the bodyguard role for Amy and the bird, seeing her get kidnapped, missing Eggman after jumping off of the Egg Carrier in a bid to catch him then faceplanting… He even appears to throw a very brief tantrum
He even regards Chaos’ destruction of Station Square with quite a bit of anger.
In Werehog form, this trait was shown sometimes. Particularly in Night of the Werehog in which Sonic gets so riled-up from Baker’s taunting that he throws an enormous tantrum, striking at anything within reach so utterly consumed by rage to the point of taking his focus off of everything else and giving Baker the perfect opportunity to strike him with enough force to knock him out.
And then this trait takes a massive backseat in favor of depicting a character who seems very much unperturbed by a lot of things you’d expect him to be at least a bit annoyed by. Such as;
- Amy’s propensity for chasing and glomping him
- Eggman tearing apart the world in Unleashed
- Eggman kidnapping Elise time and time again in ‘06
- Shadow sullying his good name in SA2
For a series that has an egocentric mad scientist who delights in sytematically taking away the liberties of people and by effect sticking up two fingers to the notion of freedom which Sonic is said to despise (He is consistently stated to hate oppression), you’d think that Eggman’s very aims pushes Sonic’s buttons on mere principle. This is almost never shown and therefore you almost never see Sonic exhibit a more passionate reason to stop Eggman other than “It’s fun”
Leaping before looking. Going by impulses rather than rationality. Now whilst this has been shown to be a near-fatal flaw when Eggman exploits it and nearly kills him for good, the negativity of this trait isn’t elaborated on anything more than fleetingly except for in Unleashed in which Sonic was to blame for his Werehog transformations and the world being split and even then we have a tremendously missed opportunity as Sonic doesn’t even commiserate his actions that led to both things happening. Oh, and Lost World, which is a very cool deconstruction of this trait.
Here, only Amy pulls him up for attacking Eggman whilst he had her as a hostage
Knuckles and Tails don’t even pull up Sonic and state how shortsighted it was to lay into Eggman like that without any kind of regard for Amy’s safety. He seemed to care more about catching Jet’s cube-thing than catching her, which seems rather cold.
Yeah, I know. Very rarely shown trait that actually only shown a tiny handful of times such as in this in which he’s very willing to fight hard for that last meat bun;
and in the Black Knight opening in which he’s more concerned about catching his food and eating it than really taking the situation all that seriously (Not that he really needed to…) then saying a big “Noooo!” when he drops the second one and doesn’t have a chance at getting it before Merlina teleports them away.
I doubt that bringing up how ravenous Sonic apparently is in Purple Frenzy form would mean that much considering gameplay and story segregation and the debate about how intact Sonic’s mind actually is in that form considering he acts little more than a mindless monster that eats objects with a single-minded ferocity.
Extreme obstinance to his own personal views
He certainly wastes no time when it came to attacking Merlina when she revealed her plans and her one-sided sadness. In fact, he looks like he’s ready to cleave her in two just for asking why he doesn’t understand her feelings on Camelot’s future;
This feels like an extreme course of action to take considering that if anything, Merlina was more misguided than truly malevolent and didn’t do anything truly objectionable before this. He’s also not all that willing to admit when something is difficult for him as indicated by Team Sonic’s ending in Heroes in which Knuckles goads him into admitting that this time Eggman came close and that if it wasn’t for him and Tails assisting him, he “Wouldn’t have stood a chance”. Whilst Sonic admits this to a degree (“Hmmm, well Maybe you’re right Knuckles”), it’s still only a “maybe” and he’s still quite obstinate.
He hates being deprived of the win or getting things wrong. Good examples of this include Jet besting him in the Ex Grand World Prix despite the cheating and blaming his initially poor swordsmanship on Caliburn i.e If you keep getting hit by Arthur in the Misty Lake boss battle, Sonic will state in bad temper who he wishes he didn’t have to use “This dang sword” and when Caliburn states that he wished for more time to train him, Sonic states that he wishes for a better sword.
All of these traits make Sonic as less perfect character if actually used more. I really do wish that they were because I would love to see Sonic become a much more rounded character who can show negative personality traits as well as positive ones. It’d stop his detractors getting on his case more.
This said, there’s a fair line between making Sonic a flawed character and doing it to the point that he becomes defined by them and even downright unlikable as a result. Balance is key.
I’ve written extensively in the past about the way Knuckles is frequently mishandled by the Sonic Team. For the last 10 years or so, they seem to have steered him into the direction of a dumb jock, which I believe is due to placing excessive focus on the fact that he’s easy to trick. If you go purely by the standards of the modern games, Knuckles is a blockhead that can’t comprehend science or math and would sooner punch new things than learn about them.
Let me make this perfectly clear: Knuckles is not stupid.
There is a great world of difference between being stupid and being naive. The word “naive” means inexperienced, not unintelligent. Knuckles is often very naive with regard to the things that go on around him because he grew up in such an isolated environment; he didn’t have media or technology or even interpersonal contact for the vast majority of his life. As such, he has more difficulty telling right away what is and isn’t normal.
However, that doesn’t mean that he’d avoid learning about the things he’s missed out on; if anything, he’d probably be more curious than any of the others. Have you ever seen Amish teenagers that go out and experience the world? They go absolutely berserk because there’s so much to take in and they want to try it all. I can see Knuckles getting overwhelmed from time to time when he experiences too much newness at once, but after some time to collect himself I believe he’d be just as nosy as ever.
Besides, can you imagine what it’d be like to grow up in the way that he did? He spent a decade and a half by himself in a single area. In order to keep himself from just plain going mad with boredom, he’d need to be open to new things if just to find ways to pass the time. Why else do you think there were all those ziplines around Angel Island in Sonic 3? Someone had to put them there, and I’ll let you guess who it was. It’s one of the many creative and intelligent ways Knuckles came up with to pass time, have fun, and make it easier for himself to get around.
If Knuckles were stupid, I think Sonic 3 and Sonic & Knuckles would have been a lot easier. Don’t forget that Knuckles was constantly one step ahead of Sonic and Tails in those games, and that he set traps that actually did work. He can do more than punch the emeralds out of a hedgehog; it takes more than just a set of fists to pull off that kind of strategic coordination. He’s completely capable of looking at a situation and evaluating it.
Having said that, I do think it’s fair to have him get confused every now and then over concepts that he’s never had to deal with. If they wanted to, they could make his inexperience a really convenient way to explain bits of plot to the audience, because Knuckles might occasionally need a bit more information to keep up to speed. It’s really sad that Sonic Team not only fails to take advantage of that, but furthermore they frequently just plain embarrass him. It’s completely unnecessary and it’s wasting the potential of a really good character. Even if he doesn’t have a background on a given topic or situation, he’s still smart enough to make a guess based on the things he can observe (or similar things he’s observed in the past). It takes a lot of diligence, attention to detail, and patience to fulfill a duty like Guardianship, and I refuse to buy into the notion that those qualities go out the window as soon as someone starts using big words.
When you screw over an entire cast to narrow your focus on the main character (by overwhelming demand of the bitchy part of the gaming public), this is what happens.
It sucks, but it’s not going to change any time soon. I’m afraid you’re going to have to deal with it. Sonic Team doesn’t listen to us anymore. They’re running themselves ragged trying to win back everyone they lost and have been losing since the Dreamcast Era. One of the things that was demanded is a singular focus on Sonic, and that’s what’s been given.
This is the way things are now. You don’t have to like it. I certainly don’t.
=| Sonic X: Sonic being a smug bastard |=
Hehehe. Gotta love that nose-rub.
X Sonic can be rather divisive to me whilst mostly being on the ‘love’ side. Yus, he was a fantastically cocky little shit XD Gotta love the way he dances on Missile Wrist’s ‘arms’ in episode 3, taunting Eggman all the way :D
Agh, I tried to get a decent screencap of him doing that, but the animation and quality was too lousy to justify it, and Sonic was too far away from the camera, so to speak. xD So I just settled for that one on the bottom in the middle.
While I see why a lot of folks might not like X Sonic, he’s one of my favorites. There are certain aspects that can be considered out of character to his game self - Sonic being lazy and rude at times, for instance - but for whatever reason, X Sonic’s differences never rubbed me the wrong way, perhaps because it was consistent and not shoehorned or forced like Archie (imo). Still seemed Sonic-y, and the little annoyances could just be written off to be a character flaw, which in the game universe, Sonic needed more of anyway until recently (Lost World).
Yeah, Sonic’s attitude has always been a defining trait of his. He’s damn cool and he knows it.